Toby Simpson

Toby is Ososim’s Chief Technology Officer.

Toby started out designing and creating computer games in the early 90s on a variety of platforms before moving on to manage the production of the highly successful Creatures games.

He spent the first decade of the new millennium creating a biological inspired simulation engine capable of delivering a world of incredible detail to thousands of simultaneous users.

Toby believes in providing software solutions where complexity emerges from the interactions of simple components.

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